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| | CollisionConstr (const std::vector< rbd::MultiBody > &mbs, double step) |
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| void | addCollision (const std::vector< rbd::MultiBody > &mbs, int collId, int r1Index, const std::string &r1BodyName, sch::S_Object *body1, const sva::PTransformd &X_op1_o1, int r2Index, const std::string &r2BodyName, sch::S_Object *body2, const sva::PTransformd &X_op2_o2, double di, double ds, double damping, double dampingOff=0., const Eigen::VectorXd &r1Selector=Eigen::VectorXd::Zero(0), const Eigen::VectorXd &r2Selector=Eigen::VectorXd::Zero(0)) |
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| bool | rmCollision (int collId) |
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| std::size_t | nrCollisions () const |
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| void | updateNrCollisions () |
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| const DistLimData & | getCollisionData (int collId) const |
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| | DistanceConstr (const std::vector< rbd::MultiBody > &mbs, double step) |
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| void | addDistanceLimit (const std::vector< rbd::MultiBody > &mbs, int dlId, int r1Index, const std::string &r1BodyName, sch::S_Object *body1, const sva::PTransformd &X_op1_o1, int r2Index, const std::string &r2BodyName, sch::S_Object *body2, const sva::PTransformd &X_op2_o2, double di, double ds, double damping, double dampingOff=0., const Eigen::VectorXd &r1Selector=Eigen::VectorXd::Zero(0), const Eigen::VectorXd &r2Selector=Eigen::VectorXd::Zero(0)) |
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| bool | rmDistanceLimit (int dlId) |
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| std::size_t | nrDistanceLimits () const |
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| void | reset () |
| | Remove all distance constraints. More...
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| void | updateNrDistanceLimits () |
| | Reallocate A and b matrix. More...
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| virtual void | updateNrVars (const std::vector< rbd::MultiBody > &mbs, const SolverData &data) override |
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| virtual void | update (const std::vector< rbd::MultiBody > &mbs, const std::vector< rbd::MultiBodyConfig > &mbcs, const SolverData &data) override |
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| virtual std::string | nameInEq () const override |
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| virtual std::string | descInEq (const std::vector< rbd::MultiBody > &mbs, int line) override |
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| virtual int | nrInEq () const override |
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| virtual int | maxInEq () const override |
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| virtual const Eigen::MatrixXd & | AInEq () const override |
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| virtual const Eigen::VectorXd & | bInEq () const override |
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| const DistLimData & | getDistanceData (int dlId) const |
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| virtual | ~ConstraintFunction () override |
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| void | addToSolver (QPSolver &sol) |
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| void | addToSolver (const std::vector< rbd::MultiBody > &mbs, QPSolver &sol) |
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| void | removeFromSolver (QPSolver &sol) |
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| virtual | ~Constraint () |
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- Deprecated:
- Use DistanceConstr instead.
Backward-compatible interface for CollisionConstr.